public enum idBonuse
{
	Ammo = 1,
	Health = 2,
	Money = 4,
	Jetpack = 8,
	Item = 0x10,
	Experience = 0x20,
	MissionStar = 0x40,
	Invisible = 0x80,
	Respect = 0x100,
	Star = 0x200,
	UpWeaponInZombie = 0x400,
	RobberInventory = 0x800,
	Armor = 0x1000,
	Boost = 0x2000
}
